#pragma once

#include "Point3D.h"

class CCanvas
{
public:
	CCanvas();
	CCanvas(int,int);
	~CCanvas(void);
	
	int GetScreenWidth();
	int GetScreenHeight();
	float* GetScreenData();
	unsigned char* GetImageData();
	void Reset();
	
private:
	int ScreenWidth;
	int ScreenHeight;
	float* ScreenData;
};
